GDS: The Graph Design System
Taking over design system efforts at The Graph while shipping product work. 60+ components, 100% design-dev parity, and custom tooling.
Product designer. Currently at The Graph, I'm designing products and owning the design system. I enjoy prototyping with code and building highly polished products.
I write interactive essays and build Figma plugins and maintain the largest web3 icon library on my free time.
Interactive explorations of topics I find fascinating.
Design systems, payment flows, and web3 products.
Taking over design system efforts at The Graph while shipping product work. 60+ components, 100% design-dev parity, and custom tooling.
The Graph's developer documentation was prioritizing aesthetics over function. Hard to read, hard to navigate, and felt like marketing fluff. What started as a homepage request turned into a full overhaul focused on legibility, navigation, and actually serving developers.
Created Utrust's comprehensive Design System following Atomic Design principles. Built adaptive, accessible components that improved designer-developer collaboration and accelerated workflows.

Redesigned the Payment Gateway with De-Fi wallet integration and improved navigation. User research validated the approach, resulting in easier payments and reduced fees.

Designed a social app exploring real-world interactions. Iterated through multiple pivots—from grid-based discovery to 3D dance floors to shared shopping—learning from extensive user testing.
Designed an open-source password vault across browser extensions, mobile apps, desktop apps, and web.
The most versatile Shopify shipment tracking software.
Figma plugins, open-source libraries, and tools I build to scratch my own itch.
From founding teams to scaling systems.